Q.1) Attempt any FIVE of the
following.
a) Define pixel and resolution.
b) List
any four areas of applications of computer graphics.
c) State
any two graphics functions with its syntax.
d) Define
scan conversion.
e) List
two polygon filling methods.
f) State
the concept of Vanishing point.
g)
Give the matrix representation for 2D Scaling.

10 Marks


Q.2) Attempt any
THREE of the following.

12 Marks

a)
Differentiate between Vector scan display and
Raster scan display.
b) Write procedure to fill polygon using Flood fill.
c)
Explain 2D transformations with its basic types.
d) Write
algorithm to clip line using Cohen Sutherland line clipping algorithm.
Q.3) Attempt any THREE of the
following.
12
Marks
a)
Explain following character generation
methods with example.
i) Stroke method ii) Starburst method
b) Explain
perspective projection with its types.
c) Explain
Window to Viewport transformation.
d)
Explain Hilbert’s
curve with diagram.
Q.4) Attempt any THREE of the
following.
12
Marks
a)
Explain with diagram raster scan display
technique.
b)
Consider the line from (0, 0) to (4, 6).Use DDA
algorithm to rasterize this line.
c) A
point (4, 3) is rotated counterclockwise by an angle of 45^{0}. Find
the rotation matrix and the resultant point.
d) Explain Arc generation technique using DDA algorithm.
e) Use
the Cohen Sutherland algorithm to clip two lines P1(40,15)P2(75,45) and
P3(70,20)P4(100,10) against a window A(50,10),B(80,10),C(80,40),D(50,40).
Q.5) Attempt any TWO of the following. 12 Marks
a) Consider
the line from (5, 5) to (13, 9).Use the Bresenham’s algorithm to rasterize this
line.
b)
Find a transformation of triangle
A(1,0),B(0,1),C(1,1) by
i.
Rotating 45^{0}about the origin and then
translating one unit in x and y direction.
ii.
Translating one unit in x and y direction and
then rotating 45^{0}about the origin.
c) Write a program in C to generate
Hilbert’s curve.
Q.6) Attempt any TWO of the following. 12 Marks
a) Derive
the expression for decision parameter used in Bresenham’s Circle algorithm.
b)
Apply the Shearing transformation to square with
A(0,0),B(1,0),C(1,1) and D(0,1) as given below :
i. Shear parameter value of 0.5
relative to the line Yref= 1;
ii. Shear
parameter value of 0.5 relative to the line Xref= 1;
c) Write algorithm to clip line using Liang Barsky line clipping
algorithm.
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