GUI:
Public Class Form1
Dim Dice1 As Integer
Dim Dice2 As Integer
Dim Random As Random
Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click
Timer1.Start()
End Sub
Private Sub Timer1_Tick(sender As Object, e As EventArgs) Handles Timer1.Tick
Random = New Random
ProgressBar1.Increment(10)
If ProgressBar1.Value = 100 Then
Timer1.Stop()
ProgressBar1.Value = 0
Else
Dice1 = Random.Next(1, 6)
Dice2 = Random.Next(1, 6)
'Dice 2
If Dice1 = 1 Then
PictureBox1.Image = My.Resources.dice_rolling_1
ElseIf Dice1 = 2 Then
PictureBox1.Image = My.Resources.dice_rolling_2
ElseIf Dice1 = 3 Then
PictureBox1.Image = My.Resources.dice_rolling_3
ElseIf Dice1 = 4 Then
PictureBox1.Image = My.Resources.dice_rolling_4
ElseIf Dice1 = 5 Then
PictureBox1.Image = My.Resources.dice_rolling_5
ElseIf Dice1 = 6 Then
PictureBox1.Image = My.Resources.dice_rolling_6
End If
'Dice 2
If Dice2 = 1 Then
PictureBox2.Image = My.Resources.dice_rolling_1
ElseIf Dice2 = 2 Then
PictureBox2.Image = My.Resources.dice_rolling_2
ElseIf Dice2 = 3 Then
PictureBox2.Image = My.Resources.dice_rolling_3
ElseIf Dice2 = 4 Then
PictureBox2.Image = My.Resources.dice_rolling_4
ElseIf Dice2 = 5 Then
PictureBox2.Image = My.Resources.dice_rolling_5
ElseIf Dice2 = 6 Then
PictureBox2.Image = My.Resources.dice_rolling_6
End If
End If
End Sub
End Class
Output:
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